Created using PCGen 5.5.5 on Dec 20, 2004

Ithilnaur Tamar Derek Stanley Neutral Good 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Rogue4 6000 Half-Elf M 5' 6" 144 lbs. Low-light, Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
4 10000 19 Male Brown White, Medium
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12 +1

DEX
Dexterity
16 +3

CON
Constitution
15 +2

INT
Intelligence
10 +0

WIS
Wisdom
9 -1

CHA
Charisma
14 +2


WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
31




  
Walk 30'
AC
Armour Class
15 : 15 : 13 = 10 + 2 + 0 + 3 + 0 + 0 + 0
10 +0 +6 0
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+3 = +3 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+3
SKILLS MAX
RANKS
7/3.5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
u   Appraise INT 2 = 0
+ 2.0
+ 0
u   Balance DEX 3 = 3
+ 0.0
+ 0
u   Bluff CHA 2 = 2
+ 0.0
+ 0
u   Climb STR 5 = 1
+ 4.0
+ 0
u   Concentration CON 2 = 2
+ 0.0
+ 0
u   Craft (Untrained) INT 0 = 0
+ 0.0
+ 0
u   Diplomacy CHA 2 = 2
+ 0.0
+ 0
u   Disguise CHA 2 = 2
+ 0.0
+ 0
u   Escape Artist DEX 3 = 3
+ 0.0
+ 0
u   Forgery INT 0 = 0
+ 0.0
+ 0
u   Gather Information CHA 2 = 2
+ 0.0
+ 0
u   Heal WIS -1 = -1
+ 0.0
+ 0
u   Hide DEX 5 = 3
+ 2.0
+ 0
u   Intimidate CHA 2 = 2
+ 0.0
+ 0
u   Jump STR 5 = 1
+ 4.0
+ 0
  Knowledge (Local) INT 1 = 0
+ 1.0
+ 0
u   Listen WIS 4 = -1
+ 4.0
+ 1
u   Move Silently DEX 9 = 3
+ 6.0
+ 0
  Open Lock DEX 10 = 3
+ 7.0
+ 0
u   Perform CHA 6 = 2
+ 4.0
+ 0
  Pick Pocket DEX 9 = 3
+ 6.0
+ 0
u   Ride DEX 3 = 3
+ 0.0
+ 0
u   Search INT 8 = 0
+ 7.0
+ 1
u   Sense Motive WIS -1 = -1
+ 0.0
+ 0
u   Spot WIS 6 = -1
+ 6.0
+ 1
u   Swim STR 1 = 1
+ 0.0
+ 0
  Tumble DEX 7 = 3
+ 4.0
+ 0
u   Use Rope DEX 3 = 3
+ 0.0
+ 0
u   Wilderness Lore WIS 0 = -1
+ 1.0
+ 0
u= Useable Untrained
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+3 = +1 + +2 + +0
+ +0
+
Reflex
Dexterity
+9 = +4 + +3 + +0
+ +0
+
Will
Wisdom
+0 = +1 + -1 + +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE MISC TEMP
MELEE
ATTACK BONUS
+4 = +3
+ +1 + +0
+ +0
+
RANGED
ATTACK BONUS
+6 = +3
+ +3 + +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+4
1d3+1
20/x2

Crossbow, Light
HAND TYPE SIZE CRITICAL
Carried
P
S
19-20/x2
  Range 30''
80''
160''
240''
320''
 Hit +6
+6
+4
+2
+0
 Dam 1d8 1d8 1d8 1d8 1d8
 Ammunition Used
ooooo ooooo ooooo ooooo
 Special Properties
 

Dagger
HAND TYPE SIZE CRITICAL
Carried
P
T
19-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +4
+4
+4
+0
+2
+2
 Dam 1d4+1
1d4
1d4+1
1d4+1
1d4+1
1d4
  Range 10''
20''
30''
40''
50''
 Hit +6
+4
+2
+0
-2
 Dam 1d4+1 1d4+1 1d4+1 1d4+1 1d4+1
 Ammunition Used
ooooo ooooo ooooo ooooo
 Special Properties
 

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.
*Leather
TYPEARMOR BONUSMAX DEX BONUS
Light
+2
+6
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
+0
10


PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
Created using PCGen 5.5.5 on Dec 20, 2004
EQUIPMENT
ITEM LOCATION QTY WT. COST
 Crossbow, Light
Carried
1
6
35
 Leather
Equipped
1
15
10
 Dagger
Carried
4
1
2
ITEM LOCATION QTY WT. COST
 Outfit (Traveler's)
Equipped
1
5
0
 Rapier
Equipped
1
3
20
 Sap
Carried
1
3
1
TOTAL WEIGHT CARRIED/VALUE   31.0 lbs. 74 gp
WEIGHT ALLOWANCE
Light 43.0 Medium 86.0 Heavy 130.0

MONEY

*Rapier
HAND TYPE SIZE CRITICAL
Primary
P
M
18-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +4
+4
+4
+0
+2
+0
 Dam 1d6+1
1d6
1d6+1
1d6+1
1d6+1
1d6
 Special Properties  

Sap
HAND TYPE SIZE CRITICAL
Carried
B
S
20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +4
+4
+4
+0
+2
+2
 Dam 1d6+1
1d6
1d6+1
1d6+1
1d6+1
1d6
 Special Properties  

LANGUAGES
Common, Elven, Literacy
PROFICIENCIES
Blowgun, Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Halfspear, Javelin, Mace, Mace (Heavy), Morningstar, Quarterstaff, Rapier, Sap, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Short), Unarmed Strike
SPECIAL ABILITIES
+2 racial saving throw bonus against Enchantment spells or effects, Elven Blood, Evasion (Ex), Immunity to sleep spells and similar magical effects, Sneak Attack 2d6, Uncanny Dodge (Dex bonus to AC)
FEATS
NAME DESCRIPTION

Created using PCGen 5.5.5 on Dec 20, 2004