Created using PCGen 5.5.5 on Dec 20, 2004

Draen Kelroth JR Roberts Neutral Good 0 Click for Bio
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Ranger4 6000 Half-Elf M 5' 10" 140 lbs. Low-light, Normal
CLASS EXPERIENCE RACE SIZE HEIGHT WEIGHT VISION
4 10000 20 Male Grey-Green Blonde, Medium
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
12 +1

DEX
Dexterity
16 +3

CON
Constitution
10 +0

INT
Intelligence
14 +2

WIS
Wisdom
14 +2

CHA
Charisma
10 +0


WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
32




  
Walk 30'
AC
Armour Class
15 : 12 : 13 = 10 + 2 + 0 + 3 + 0 + 0 + 0
10 +0 +6 0
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+3 = +3 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+4
SKILLS MAX
RANKS
7/3.5
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
  Animal Empathy CHA 4 = 0
+ 4.0
+ 0
u   Appraise INT 2 = 2
+ 0.0
+ 0
u   Balance DEX 3 = 3
+ 0.0
+ 0
u   Bluff CHA 0 = 0
+ 0.0
+ 0
u   Climb STR 1 = 1
+ 0.0
+ 0
u   Concentration CON 0 = 0
+ 0.0
+ 0
u   Craft (Untrained) INT 2 = 2
+ 0.0
+ 0
u   Diplomacy CHA 0 = 0
+ 0.0
+ 0
u   Disguise CHA 0 = 0
+ 0.0
+ 0
u   Escape Artist DEX 3 = 3
+ 0.0
+ 0
u   Forgery INT 2 = 2
+ 0.0
+ 0
u   Gather Information CHA 0 = 0
+ 0.0
+ 0
u   Heal WIS 9 = 2
+ 7.0
+ 0
u   Hide DEX 3 = 3
+ 0.0
+ 0
u   Intimidate CHA 0 = 0
+ 0.0
+ 0
u   Jump STR 1 = 1
+ 0.0
+ 0
u   Listen WIS 8 = 2
+ 5.0
+ 1
u   Move Silently DEX 9 = 3
+ 6.0
+ 0
u   Perform CHA 0 = 0
+ 0.0
+ 0
u   Ride DEX 3 = 3
+ 0.0
+ 0
u   Search INT 9 = 2
+ 6.0
+ 1
u   Sense Motive WIS 2 = 2
+ 0.0
+ 0
u   Spot WIS 7 = 2
+ 4.0
+ 1
u   Swim STR 1 = 1
+ 0.0
+ 0
u   Use Rope DEX 3 = 3
+ 0.0
+ 0
u   Wilderness Lore WIS 6 = 2
+ 4.0
+ 0
u= Useable Untrained
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
RACE
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+4 = +4 + +0 + +0
+ +0
+
Reflex
Dexterity
+4 = +1 + +3 + +0
+ +0
+
Will
Wisdom
+3 = +1 + +2 + +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE MISC TEMP
MELEE
ATTACK BONUS
+5 = +4
+ +1 + +0
+ +0
+
RANGED
ATTACK BONUS
+7 = +4
+ +3 + +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+5
1d3
20/x2

Dagger
HAND TYPE SIZE CRITICAL
Not Carried
P
T
19-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +5
+5
+5
+1
+1
+1
 Dam 1d4
1d4
1d4
1d4
1d4
1d4
  Range 10''
20''
30''
40''
50''
 Hit +8
+6
+4
+1
-1
 Dam 1d4+2 1d4+2 1d4+2 1d4+1 1d4+1
 Ammunition Used
ooooo ooooo ooooo ooooo
 Special Properties
 

Longsword
HAND TYPE SIZE CRITICAL
Carried
S
M
19-20/x2
1H-P 1H-O 2H 2W-P-(OH) 2W-P-(OL) 2W-OH
 Hit +5
+5
+5
+1
+1
+1
 Dam 1d8
1d8
1d8
1d8
1d8
1d8
 Special Properties  

1H-P: One handed, primary hand. 1H-O: One handed, off hand. 2H: Two handed. 2W-P-(OH): 2 weapons, primary hand (off hand weapon is heavy). 2W-P-(OL): 2 weapons, primary hand (off hand weapon is light). 2W-OH:2 weapons, off hand.
*Leather
TYPEARMOR BONUSMAX DEX BONUS
Light
+2
+6
CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES
+0
10


PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.
Created using PCGen 5.5.5 on Dec 20, 2004
EQUIPMENT
ITEM LOCATION QTY WT. COST
 Dagger

1
1
2
 Longsword
Carried
1
4
15
 Leather
Equipped
1
15
10
ITEM LOCATION QTY WT. COST
 Longbow
Equipped
1
3
75
 Outfit (Explorer's)
Equipped
1
8
0
TOTAL WEIGHT CARRIED/VALUE   22.0 lbs. 102 gp
WEIGHT ALLOWANCE
Light 43.0 Medium 86.0 Heavy 130.0

MONEY

*Longbow
HAND TYPE SIZE CRITICAL
Both
P
L
20/x3
  Range 30''
100''
200''
300''
400''
 Hit +8
+7
+5
+3
+1
 Dam 1d8+1 1d8 1d8 1d8 1d8
 Ammunition Used
ooooo ooooo ooooo ooooo
 Special Properties
 

LANGUAGES
Common, Elven, Literacy
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Katana (Martial), Kusari-gama, Lance, Longbow, Longbow (Composite), Longspear, Longsword, MARTIAL, Mace, Mace (Heavy), Mind-blade, Morningstar, Pick, Quarterstaff, Ranseur, Rapier, SIMPLE, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Sickle, Sling, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/Martial), Warhammer
SPECIAL ABILITIES
+2 racial saving throw bonus against Enchantment spells or effects, Elven Blood, favored enemy (Orcs) +1, Immunity to sleep spells and similar magical effects
FEATS
NAME DESCRIPTION

Created using PCGen 5.5.5 on Dec 20, 2004

Ranger Spells
LEVEL 0 1 2 3 4 5 6 7 8 9
KNOWN 0 0 0 0 0 0 0 0 0 0
PER DAY 0 1 0 0 0 0 0 0 0 0
LEVEL 1
Alarm
DC: 13
Save: None
Time: 1 action
Duration: 2 hours/level [D]
Rng: Close (35')
Comp: V, S, F/DF
SR: No
School: Abjuration
ooo
Effect:  Wards an area for 2 hours/level.
Source:  srdspellsa.rtf
Target Area:   25-ft.-radius emanation centered on a point in space
Delay Poison
DC: 13
Save: Fortitude negates (Harmless)
Time: 1 action
Duration: 1 hour/level
Rng: Touch
Comp: V, S, DF
SR: Yes (Harmless)
School: Conjuration
ooo
Effect:  Stops poison from harming subject for 1 hour/level.
Source:  srdspellsd.rtf
Target Area:   Creature touched
Detect Snares and Pits
DC: 13
Save: None
Time: 1 action
Duration: Concentration up to 10 minutes/level [D]
Rng: 60 feet
Comp: V, S
SR: No
School: Divination
ooo
Effect:  Reveals natural or primitive traps.
Source:  srdspellsd.rtf
Target Area:   Quarter circle emanating from the character to the extreme of the range
Pass without Trace
DC: 13
Save: Will negates (Harmless)
Time: 1 action
Duration: 10 minutes/level
Rng: Touch
Comp: V, S, DF
SR: Yes (Harmless)
School: Transmutation
ooo
Effect:  One subject/level leaves no tracks.
Source:  srdspellsp.rtf
Target Area:   One creature/level touched
Read Magic
DC: 13
Save: None
Time: 1 action
Duration: 10 minutes/level
Rng: Personal
Comp: V, S, F
SR: No
School: Universal
ooo
Effect:  Read scrolls and spellbooks.
Source:  srdspellsqr.rtf
Target Area:   The character
Resist Elements
DC: 13
Save: None
Time: 1 action
Duration: 1 minute/level
Rng: Touch
Comp: V, S, DF
SR: Yes
School: Abjuration
ooo
Effect:  Ignores 12 damage/round from one energy type.
Source:  srdspellsqr.rtf
Target Area:   Creature touched
Speak with Animals
DC: 13
Save: None
Time: 1 action
Duration: 1 minute/level
Rng: Personal
Comp: V, S
SR: No
School: Divination
ooo
Effect:  The caster can communicate with natural animals.
Source:  srdspellss.rtf
Target Area:   The character
Summon Nature's Ally I
DC: 13
Save: None
Time: 1 full round
Duration: 1 round/level
Rng: Close (35')
Comp: V, S, DF
SR: No
School: Conjuration
ooo
Effect:  Calls animal to fight for the caster.
Source:  srdspellss.rtf
Target Area:   One summoned creature
* = Domain/Specialty Spell