| History | | Term: 1 Imperial Free Trader Imperial Free Trader |
- Merchant Academy - failed No Business No Position [Sean spent a year
working as "bouncer" at a dive near the Starport looking for a berth on a
ship]
- Route No Position [Sean got a berth as a cargo handler on a
jump 1 route, but wasn't picked up at the end of his term.]
- Explor Trade No Position [Sean moved on to a Far Trader exploring
beyond the Imperium. Sean enjoyed the job, but still wanting to "make it" on
Mainline route ship, Sean left this ship at the end of the year.]
- Route No Position [Sean got a job as Steward with a ship that had just
set up a route between an Imperial world and one outside the Imperium. If
Sean hadn't insulted the wrong noble he would have been rehired, but he did,
so he found himself unemployed again.]
| | Term: 2 Imperial Free Trader |
- Smuggling Bonus x1 No Position [Sean, seeing an opportunity,
bought some contraband and went into the smuggling business making a
great deal of money, but bringing himself to the attention of the law.]
- Charter No Position [One step ahead of the law, Sean signed aboard
a ship with a "Charter" job ferrying a party of academics to a series of
worlds taking him far away from where he had been "working" before.]
- No Business No Position [Sean left the ship and hide out on a
world. He was soon making a good living on the streets working as a
"collections agent" for a loan shark.]
- No Business Position [Sean made a number of criminal contacts as
he continued to work the other side of the fence, but continued to long for
the "bright buttons" and "clean, creased, uniforms" of the Imperial Lines.]
| | Term: 3 Imperial Free Trader |
- Route No Position [Sean, wrangled a position as a Steward aboard
the /Costadez/, a Subsidized Merchant serving a route along the Spinward
main, although he thought he was doing well, the Captain didn't pick up his
ticket.]
- Route No Position [Sean took another slot as Steward aboard a
different subbie, but he was very unhappy here and started looking for a way
out almost as soon as he arrived. He found it when he was approached by a
former associate with an offer....]
- Piracy Wnd (leg) Bonus x1 Position [Sean, the inside man aboard
the ship, made it easy for his ship to be taken by his new friends, and when
they left with the cargo he left with them...now a pirate. Later that year,
Sean was wounded when his ship "bit off a bit more than it could chew." He
was left in a hospital with enough money to pay for his treatment and to get
him started again once he recovered.]
- Explor Trade No Position [Sean returned to the pirate ship which
now turned from piracy to Exploratory Trade...that is ripping off the locals
of non-Imperial worlds when they could and trading when they couldn't.
By this time Sean was an "old hand" aboard ship, able to work bridge,
engineering and galley, handle trade with the locals when they traded or a
gun when they didn't.]
| | Term: 4 Imperial Free Trader |
- No Business Position [Sean left his ship, but continued working
for her, on shore. He was, ostensibly a broker, but was really the front man
fencing goods stolen by his pirate friends. Sean became very friendly with a
local crime boss, the head of the piracy ring in this sub-sector.]
- Charter No Position [Sean arranged for the crime boss to
charter a ship taking him to a meeting of Sector Dons and accompanied him
there as his "private secretary"...really bodyguard.]
- Route Position Commission O0 [Sean is rewarded by the Don with a
commission on a ship running a route dedicated primarily to moving the Don's
goods from one world to another.]
- Explor Trade No Position [Again fearing the law was closing in,
Sean left his position and got a berth aboard another ship heading out into
the unknown, but this time as an officer.]
| | Term: 5 Imperial Free Trader |
- Route No Position [Sean returned to the Imperium and gots a berth
aboard another ship working a route. He *still* dreamed of the "straight
life" of the Imperial Lines.]
- Route Position Failed exam for O1 [Sean has a second year aboard this
ship, but quits when he fails the exam for O1.]
- Explor Trade Position O1 [Sean, heads back out to non-Imperial
space, and this time passes the exam for O1.]
- Spec Trade Position O2 [Sean's ship begins to do speculative
trade with worlds it has explored and Sean is promoted to O2 because of his
good work as Cargo Master aboard the small ship.]
| | Term: 6 Imperial Free Trader |
- Route No Position [Still trying to "make it" in the mainline Imperial
Lines, Sean leaves his good position and takes a job with a subbie as Cargo
Master, but is not re-signed. It seems, Sean's "rough edges" don't set well
with the more refined Imperials, and Sean finally comes to the conclusion
that he is never going to fit in *their* world. He is going to have to go
his own way.]
- Spec Trade Bonus x1 No Position [Sean returns to the spec trade
business, and although he fails to stick with his ship (a fistfight with the
Captain will do that), picks up a bonus from his good trading.]
- Charter No Position [Sean moves on to a Charter position, this time as
Steward. Sean, not really liking the job of Steward moves on at the end of
his term.]
- Piracy Wnd (chest) Bonus x1 No Position [Sean returns to piracy,
but this time on a ship with a Letter of Marquis. Sean is seriously wounded
during a fire fight at a starport when his ship is caught on the ground by
"the other side." Sean spends two months in the hospital due to his
wounds, however his shipmates voted him a bonus from their profits covering
the costs of his treatment before moving on.]
Now Sean is looking for another gig. He can perform almost any job aboard a
ship you want, has a good eye for trade goods, is handy with a pistol and sword,
and doesn't mind dealing with unsavory characters...in fact, most of his friends
are unsavory characters.
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